Cardboard Wars

War is the continuation of politics by other means

Torch PBEM: Allied Jan II 43 Turn

General Mud Comes to North Africa

The rains arrived in weather zone E, creating major damage to Allied airfields in Algeria and Morocco.  Luckily preparations were made long ago and Engineers quickly repaired the most important bases.  (2 hits were repaired at each of 5 airbases in Algeria and 1 hit at another.)  Air operations were hindered due to bombing strength being halved, but no air units failed to launch due to airbase damage.  South of the E weather line additional capacity was added at 3 existing airbases.  In Tunisia much of the Allied front line is out of reach of the Axis due to mud conditions.


Axis fighters patrol attack DAS at Beja (25:3311), but turn away only 1 A-20B.  They again decline to intercept against 8 escorting fighters.  An FW-190 is aborted over Sousse as it attempts to bypass escorts.  Allied heavy bombers delivered 2 more naval harassment hits (2 VP) to Italian ports, but one US B-24D was shot down over Palermo.

British 8th Army entered the map (expending 5 MP prior to arriving) and seizes Tripoli (5 VP).  Air units flying from off-map place 5 harassment hits behind Rommel’s blocking force while US units maneuver to cut off his supply line near Gabes.


Pressure on the Axis position will increase with every turn.  8th Army will push from the south while harassing the Axis retreat.  US-British-French forces in Tunisia will close in on Tunis and Bizerte.  Allied air forces will continue to grow in number and quality, as airbases become available in Tunisia they will become overwhelming.  The writing is on the wall and Tunisia will be almost as big a victory as Stalingrad.

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6 thoughts on “Torch PBEM: Allied Jan II 43 Turn

  1. alant14 on said:

    Easier to post than I thought.


  2. Watching the allied build up and thinking from the Axis point of view–all I have is a sense of impending doom. In what turn historically did the rains come, if you please?


  3. What I’ve been wondering is, what about evac’ing the Axis? To heck with this build up to be destroyed bit. Do the rules allow such an exit at all?


  4. I know it rained in mid-January 43 and it was very muddy around Kasserine at that time. I’ll try to add pictures to give everyone an idea, perhaps an additional historical post before Tony gets back.

    Evacuating the Axis, well, now that Rommel has arrived they could try. With only 3 REs of on-map shipping it won’t be quick. Timing it so that they don’t lose a pile of units/VPs would be difficult.


  5. Loosing a pile of units vs loosing the heavily reinforced Tunisian force seems the historical issue to me. In gaming terms the DAK is shot to bits. If you found a way to extract 3 RE’s in a turn via sea lift you would get the Cadre of the 2 Pnzr XX and that of one other unit with HE. Use air to move no HE units, too? Having done that, what’s left of great importance? Far less than that which is about to be doomed post build up, am I right? Actually in the historical situation, what was the point of evac’ing DAK Heavy Equipment anyway? If they had concentrated on just getting personnel out only and left the junk behind, they might have done themselves a huge favor. Oh well, wouldn’t be much of a game now would it?


  6. alant14 on said:

    The thought behind standing in Tunisia was to hold the Allies from advancing from Africa to Sicily to Italy proper. With no defense in Tunisia an early landing in Sicily might speed up Italy’s surrender by 6+ months. This would put Operation Citadel in jeapardy. Plus Herr Hitler has an absolute phobia about the Allies getting within bomber range of his oil supplies.

    The two Panzer cadres would ship from where? With a low Malta number Tripoli becomes rather risky and the Allies would probably be tipped off via code breaking about such important events. Those two German 4-5-8 Art and the two German Inf cadre in DAK would be nice to evacuate. What about all those Italians?

    With Stalingrad going down at the same time I think there is further motivation to avoid a second major collapse.

    So there is a great deal more to this than making it a good game, but most of the driving factors are coming from out of theater.


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